AutoCAD 2007 Tutorial - User’s Guide

 Auto-CAD 2007 user guide 




  • Chapter 1 Find the Information You Need
  • Install the Product
  • Use the Help System Efficiently
  • Find Information in Help
  • Use Searches
  • Understand How Help Topics Are Organized
  • Use the Up Arrow to Navigate Help Topics
  • Print Help Topics
  • Show and Hide the Contents Pane
  • Get Additional Help
  • Use Quick Help on the Info Palette
  • Learn the Product
  • Access Subscription Center
  • Overview of Subscription Center
  • Integration of the Vault
  • Receive Product Updates and Announcements
  • Overview of Communication Center
  • Customize the Update and Announcement Options
  • Receive New Information Notifications
  • View the Product Readme
  • Part 1 The User Interface
  • Chapter 2 Toolbars and Menus
  • Toolbars
  • The Menu Bar
  • Shortcut Menus
  • The Dashboard
  • Chapter 3 The Command Window
  • Enter Commands on the Command Line
  • Enter System Variables on the Command Line
  • Navigate and Edit Within the Command Window
  • Switch Between Dialog Boxes and the Command Line
  • Dock, Resize, and Hide the Command Window
  • >Chapter 4 DesignCenter
  • Overview of DesignCenter
  • Understand the DesignCenter Window
  • Access Content with DesignCenter
  • Add Content with DesignCenter
  • Retrieve Content from the Web with DesignCenter Online
  • Overview of DesignCenter Online
  • Understand DesignCenter Online Content Types
  • Retrieve Content from the Web
  • Chapter 5 Customize the Drawing Environment
  • Set Interface Options
  • Create Task-Based Workspaces
  • Save and Restore Interface Settings (Profiles)
  • Customize Startup
  • Chapter 6 Tool Palettes
  • Create and Use Tools from Objects and Images
  • Create and Use Command Tools
  • Change Tool Palette Settings
  • Control Tool Properties
  • Customize Tool Palettes
  • Organize Tool Palettes
  • Save and Share Tool Palettes
  • Part 2 Start, Organize, and Save a Drawing
  • Chapter 7 Start a Drawing
  • Start a Drawing from Scratch
  • Use a Wizard to Start a Drawing
  • Use a Template File to Start a Drawing
  • Specify Units and Unit Formats
  • Determine the Units of Measurement
  • Set Linear Unit Conventions
  • Set Angular Unit Conventions
  • Add Identifying Information to Drawings
  • Chapter 8 Open or Save a Drawing
  • Open a Drawing
  • Open Part of a Large Drawing (Partial Load)
  • Work with Multiple Open Drawings
  • Save a Drawing
  • Find a Drawing File
  • Specify Search Paths and File Locations
  • Chapter 9 Repair, Restore, or Recover Drawing Files
  • Repair a Damaged Drawing File
  • Create and Restore Backup Files
  • Recover from a System Failure
  • Chapter 10 Maintain Standards in Drawings
  • Overview of CAD Standards
  • Define Standards
  • Check Drawings for Standards Violations
  • Translate Layer Names and Properties
  • Convert Layers to Established Drawing Standards
  • View Selected Drawing Layers
  • Purge Unreferenced Layers
  • Part 3 Control the Drawing Views
  • Chapter 11 Change Views
  • Pan or Zoom a View
  • Pan and Zoom with the Aerial View Window
  • Save and Restore Views
  • Control the 3D Projection Style
  • Overview of Parallel and Perspective Views
  • Define a Perspective Projection (DVIEW)
  • Define a Parallel Projection
  • Choose Preset 3D Views
  • Define a 3D View with Coordinate Values or Angles
  • Change to a View of the XY Plane
  • Shade a Model and Use Edge Effects
  • Use a Visual Style to Display Your Model
  • Chapter 12 Use 3D Viewing Tools
  • Overview of 3D Views
  • Use 3D Navigation Tools
  • Walk and Fly Through a Drawing
  • Create a 3D Dynamic View (DVIEW)
  • Define a 3D View with a Camera
  • Overview of Cameras
  • Create a Camera
  • Change Camera Properties
  • Create Motion Path Animations
  • Control a Camera Motion Path
  • Specify Motion Path Settings
  • Record a Motion Path Animation
  • Chapter 13 Display Multiple Views in Model Space
  • Set Model Space Viewports
  • Select and Use the Current Viewport
  • Save and Restore Model Tab Viewport Arrangements
  • Part 4 Choose a Work Process Before You Begin
  • Chapter 14 Create Single-View Drawings (Model Space)
  • Quick Start for Model Space Drafting
  • Draw, Scale, and Annotate in Model Space
  • Chapter 15 Create Multiple-View Drawing Layouts (Paper Space)
  • Quick Start for Layouts
  • Understand the Layout Process
  • Work with Model Space and Paper Space
  • Work on the Model Tab
  • Work on a Layout Tab
  • Access Model Space from a Layout Viewport
  • Create and Modify Layout Viewports
  • Control Views in Layout Viewports
  • Scale Views in Layout Viewports
  • Control Visibility in Layout Viewports
  • Scale Linetypes in Layout Viewports
  • Align Views in Layout Viewports
  • Rotate Views in Layout Viewports
  • Reuse Layouts and Layout Settings
  • Chapter 16 Work with Sheets in a Sheet Set
  • Quick Start for Sheet Sets
  • Understand the Sheet Set Manager Interface
  • Create and Manage a Sheet Set
  • Create a Sheet Set
  • Organize a Sheet Set
  • Create and Modify Sheets
  • Include Information with Sheets and Sheet Sets
  • Publish, Transmit, and Archive Sheet Sets
  • Use Sheet Sets in a Team
  • Part 5 Create and Modify Objects
  • Chapter 17 Control the Properties of Objects
  • Overview of Object Properties
  • Display and Change the Properties of Objects
  • Copy Properties Between Objects
  • Work with Layers
  • Overview of Layers
  • Use Layers to Manage Complexity
  • Create and Name Layers
  • Change Layer Settings and Layer Properties
  • Filter and Sort the List of Layers
  • Save and Restore Layer Settings
  • Work with Colors
  • Set the Current Color
  • Change the Color of an Object
  • Use Color Books
  • Work with Linetypes
  • Overview of Linetypes
  • Load Linetypes
  • Set the Current Linetype
  • Change the Linetype of an Object
  • Control Linetype Scale
  • Display Linetypes on Short Segments and Polylines
  • Control Lineweights
  • Overview of Lineweights
  • Display Lineweights
  • Set the Current Lineweight
  • Change the Lineweight of an Object
  • Control the Display Properties of Certain Objects
  • Control the Display of Polylines, Hatches, Gradient Fills,
  • Lineweights, and Text
  • Control How Overlapping Objects Are Displayed
  • Chapter 18 Use Precision Tools
  • Use Coordinates and Coordinate Systems (UCS)
  • Overview of Coordinate Entry
  • Enter 2D Coordinates
  • Enter 3D Coordinates
  • Understand the User Coordinate System (UCS)
  • Specify Workplanes in 3D (UCS)
  • Assign User Coordinate System Orientations to Viewports
  • Control the Display of the User Coordinate System Icon
  • Use Dynamic Input
  • Snap to Locations on Objects (Object Snaps)
  • Use Object Snaps
  • The Object Snap Menu
  • Set Visual Aids for Object Snaps (AutoSnap)
  • Override Object Snap Settings
  • Restrict Cursor Movement
  • Adjust Grid and Grid Snap
  • Use Orthogonal Locking (Ortho Mode)
  • Use Polar Tracking and PolarSnap
  • Lock an Angle for One Point (Angle)
  • Combine or Offset Points and Coordinates
  • Combine Coordinate Values (Coordinate Filters)
  • Track to Points on Objects (Object Snap Tracking)
  • Track to Offset Point Locations (Tracking)
  • Specify Distances
  • Enter Direct Distances
  • Offset from Temporary Reference Points
  • Specify Intervals on Objects
  • Extract Geometric Information from Objects
  • Obtain Distances, Angles, and Point Locations
  • Obtain Area Information
  • Use a Calculator
  • Use the QuickCalc Calculator
  • Use the Command Line Calculator
  • Chapter 19 Draw Geometric Objects
  • Draw Linear Objects
  • Draw Lines
  • Draw Polylines
  • Draw Rectangles and Polygons
  • Draw Multiline Objects
  • Draw Freehand Sketches
  • Draw Curved Objects
  • Draw Arcs
  • Draw Circles
  • Draw Polyline Arcs
  • Draw Donuts
  • Draw Ellipses
  • Draw Splines
  • Draw Helixes
  • Draw Construction and Reference Geometry
  • Draw Reference Points
  • Draw Construction Lines (and Rays)
  • Create and Combine Areas (Regions)
  • Create Revision Clouds
  • Chapter 20 Create and Use Blocks (Symbols)
  • Overview of Blocks
  • Create and Store Blocks
  • How Blocks Are Stored and Referenced
  • Create Blocks Within a Drawing
  • Create Block Libraries
  • Create Drawing Files for Use as Blocks
  • Use Tool Palettes to Organize Blocks
  • Add Dynamic Behavior to Blocks
  • Quick Start to Creating Dynamic Blocks
  • Overview of Dynamic Blocks
  • Use the Block Editor
  • Add Dynamic Elements to Blocks
  • Save a Block in the Block Editor
  • Control the Color and Linetype Properties in Blocks
  • Nest Blocks
  • Insert Blocks
  • Work with Dynamic Blocks in Drawings
  • Attach Data to Blocks (Block Attributes)
  • Overview of Block Attributes
  • Define Block Attributes
  • Extract Data from Block Attributes
  • Extract Block Attribute Data (Advanced)
  • Modify Blocks
  • Modify a Block Definition
  • Modify Block Attributes
  • Change the Color and Linetype in a Block
  • Disassemble a Block Reference (Explode)
  • Remove Block Definitions
  • Chapter 21 Change Existing Objects
  • Select Objects
  • Select Objects Individually
  • Select Multiple Objects
  • Prevent Objects from Being Selected
  • Filter Selection Sets
  • Customize Object Selection
  • Group Objects
  • Correct Mistakes
  • Erase Objects
  • Use Windows Cut, Copy, and Paste
  • Modify Objects
  • Choose a Method to Modify Objects
  • Move or Rotate Objects
  • Copy, Offset, or Mirror Objects
  • Change the Size and Shape of Objects
  • Fillet, Chamfer, Break, or Join Objects
  • Use Grips to Edit Objects
  • Modify Complex Objects
  • Disassociate Compound Objects (Explode)
  • Modify or Join Polylines
  • Modify Splines
  • Modify Helixes
  • Modify Multilines
  • Part 6 Work with 3D Models
  • Chapter 22 Create 3D Models
  • Overview of 3D Modeling
  • Create 3D Solids and Surfaces
  • Overview of Creating 3D Solids and Surfaces
  • Create 3D Solid Primitives
  • Create a Polysolid
  • Create Solids and Surfaces from Lines and Curves
  • Create Solids and Surfaces from Objects
  • Create Solids from Surfaces
  • Create Composite Solids
  • Create Solids by Slicing
  • Check for Interferences within a Solid Model
  • Create Meshes
  • Create Wireframe Models
  • Add 3D Thickness to Objects
  • Chapter 23 Modify 3D Solids and Surfaces
  • Manipulate 3D Solids and Surfaces
  • Manipulate Individual Solids and Surfaces
  • Work with Composite Solids
  • Select 3D Subobjects
  • Move, Rotate, and Scale Subobjects
  • Modify Faces on 3D Solids
  • Modify Edges on 3D Solids
  • Modify Vertices on 3D Solids
  • Press or Pull Bounded Areas
  • Use Grip Tools to Modify Objects
  • Understand Grip Tools
  • Use the Move Grip Tool to Modify Objects
  • Use the Rotate Grip Tool to Modify Objects
  • Add Edges and Faces to Solids
  • Separate 3D Solids
  • Shell 3D Solids
  • Clean and Check 3D Solids
  • Chapter 24 Create Sections and 2D Drawings from 3D Models
  • Section 3D Solids
  • Work with Section Objects
  • Overview of Section Objects
  • Create Section Objects
  • Set Section Object States
  • Use Section Object Grips
  • Access Section Object Shortcut Menu
  • Change Section Object Properties
  • Associate Section Objects with Views and Cameras
  • Publish Section Objects
  • Save Section Object as Tool Palette Tool
  • Add Jogs to a Section
  • Live Sectioning
  • Understand Live Sectioning Behavior
  • Generate 2D and 3D Sections
  • Create a Flattened View
  • Part 7 Hatches, Notes, Tables, and Dimensions
  • Chapter 25 Hatches, Fills, and Wipeouts
  • Overview of Hatch Patterns and Fills
  • Define Hatch Boundaries
  • Overview of Hatch Boundaries
  • Control the Hatching in Islands
  • Define Hatch Boundaries in Large Drawings
  • Create Unbounded Hatches
  • Choose Hatch Patterns and Solid Fills
  • Create Solid-Filled Areas
  • Create Gradient-Filled Areas
  • Use Predefined Hatch Patterns
  • Create User-Defined Hatch Patterns
  • Modify Hatches and Solid-Filled Areas
  • Create a Blank Area to Cover Objects
  • Chapter 26 Notes and Labels
  • Overview of Notes and Labels
  • Create Text
  • Overview of Creating Text and Leaders
  • Create Single-Line Text
  • Create Multiline Text
  • Create Text with Leaders
  • Import Text from External Files
  • Use Fields in Text
  • Insert Fields
  • Update Fields
  • Use Hyperlinks in Fields
  • Work with Text Styles
  • Overview of Text Styles
  • Assign Text Fonts
  • Set Text Height
  • Set Text Obliquing Angle
  • Set Horizontal or Vertical Text Orientation
  • Change Text
  • Overview of Changing Text
  • Change Single-Line Text
  • Change Multiline Text
  • Change Text with a Leader
  • Change Text Scale and Justification
  • Check Spelling
  • Use an Alternate Text Editor
  • Overview of Using an Alternate Text Editor
  • Format Multiline Text in an Alternate Text Editor
  • Chapter 27 Tables
  • Create and Modify Tables
  • Work with Table Styles
  • Add Text and Blocks to Tables
  • Use Formulas in Table Cells
  • Chapter 28 Dimensions and Tolerances
  • Understand Basic Concepts of Dimensioning
  • Overview of Dimensioning
  • Parts of a Dimension
  • Associative Dimensions
  • Use Dimension Styles
  • Overview of Dimension Styles
  • Compare Dimension Styles and Variables
  • Control Dimension Geometry
  • Control Dimension Text
  • Control Dimension Values
  • Set the Scale for Dimensions
  • Create Dimensions
  • Create Linear Dimensions
  • Create Radial Dimensions
  • Create Angular Dimensions
  • Create Ordinate Dimensions
  • Create Arc Length Dimensions
  • Modify Existing Dimensions
  • Apply a New Dimension Style to Existing Dimensions
  • Override a Dimension Style
  • Modify Dimension Text
  • Modify Dimension Geometry
  • Change Dimension Associativity
  • Add Geometric Tolerances
  • Overview of Geometric Tolerances
  • Material Conditions
  • Datum Reference Frames
  • Projected Tolerance Zones
  • Composite Tolerances
  • Part 8 Plot and Publish Drawings
  • Chapter 29 Prepare Drawings for Plotting and Publishing
  • Quick Start to Preparing Drawings for Plotting and Publishing
  • Specify Page Setup Settings
  • Overview of Page Setup Settings
  • Select a Printer or Plotter for a Layout
  • Select a Paper Size for a Layout
  • Set the Plot Area of a Layout
  • Adjust the Plot Offset of a Layout
  • Set the Plot Scale for a Layout
  • Set the Lineweight Scale for a Layout
  • Select a Plot Style Table for a Layout
  • Set Shaded Viewport and Plot Options for a Layout
  • Determine the Drawing Orientation of a Layout
  • Use the Layout Wizard to Specify Layout Settings
  • Import PCP or PC2 Settings into a Layout
  • Create and Use Named Page Setups
  • Use Named Page Setups with Sheet Sets
  • Chapter 30 Plot Drawings
  • Quick Start to Plotting
  • Overview of Plotting
  • Use a Page Setup to Specify Plot Settings
  • Select a Printer or Plotter
  • Specify the Area to Plot
  • Set Paper Size
  • Position the Drawing on the Paper
  • Specify the Printable Area
  • Set the Position of the Plot
  • Set Drawing Orientation
  • Control How Objects Are Plotted
  • Set Plot Scale
  • Set Shaded Viewport Options
  • Set Options for Plotted Objects
  • Use Plot Styles to Control Plotted Objects
  • Use Color-Dependent Plot Style Tables
  • Use Named Plot Style Tables
  • Change Plot Style Settings
  • Preview a Plot
  • Plot Files to Other Formats
  • Plot DWF Files
  • Plot to DXB File Formats
  • Plot to Raster File Formats
  • Plot Adobe PDF Files
  • Plot Adobe PostScript Files
  • Create Plot Files
  • Chapter 31 Publish Drawings
  • Quick Start to Publishing
  • Overview of Publishing
  • Create and Modify a Drawing Set for Publishing
  • Create a Paper or Plot File Drawing Set
  • Publish an Electronic Drawing Set
  • Publish a Sheet Set
  • Republish a Drawing Set
  • View a Published Electronic Drawing Set
  • Set Publish Options
  • 3D DWF Publishing
  • Configure a DWF6 Driver (Advanced)
  • Overview of Creating or Modifying a DWF6 Configuration File
  • Set the DWF File Resolution
  • Set the DWF File Compression
  • Set Font Handling for the DWF File
  • Edit Pen Patterns for the DWF File
  • Part 9 Share Data Between Drawings and Applications
  • Chapter 32 Reference Other Drawing Files
  • Overview of Referenced Drawings (Xrefs)
  • Attach and Detach Referenced Drawings
  • Attach Drawing References (Xrefs)
  • Set Paths to Referenced Drawings
  • Detach Referenced Drawings
  • Update and Bind Referenced Drawings
  • Nest and Overlay Referenced Drawings
  • Update Referenced Drawing Attachments
  • Archive Drawings That Contain Referenced Drawings (Bind)
  • Understand Clipping Boundaries
  • Clip Referenced Drawings and Blocks
  • Define Clipping Boundaries
  • Edit Referenced Drawings
  • Edit a Referenced Drawing in a Separate Window
  • Edit Selected Objects in Referenced Drawings and Blocks
  • Use the Working Set to Edit Referenced Drawings and
  • Blocks
  • Save Back Edited Referenced Drawings and Blocks
  • Edit Referenced Drawings and Blocks with Nesting, OLE, or
  • Attributes
  • Resolve Referenced Drawing Errors
  • Resolve Missing External References
  • Resolve Circular External References
  • Resolve Name Conflicts in External References
  • Track External Reference Operations (Log File)
  • Increase Performance with Large Referenced Drawings
  • Overview of Demand Loading
  • Unload Xrefs
  • Work with Demand Loading
  • Work with Layer and Spatial Indexes
  • Set Paths for Temporary Xref File Copies
  • Part 10 Create Realistic Images and Graphics
  • Chapter 33 Add Lighting to Your Model
  • Overview of Lighting
  • Create and Manipulate Lights
  • Choose the Type of Light to Use
  • Control the Location and Properties of Lights
  • Simulate Sunlight
  • Index 



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